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If a faction sues for peace you will have the option to set terms.Threaten other kingdoms with war and try to squeeze money out of them.Have your spouse join your party (beware that, if your spouse is female, they will be EXTREMELY weak and require a lot of grinding).Negotiate Mid-siege surrender/walk-out terms if defending your own keeps and towns.Return fiefs to your king, he won't like this, though.Troops will start running away if you go into debts.Counter them or negotiate with the leader. Village and town riots may occur if the people hate you and have to pay high tax rates.Appoint a chancellor who sends gifts to lords, settlements or ladies and messengers to lords.Appoint a constable who recruits and trains troops and provides information about garrisons and troops of lords.Let your companions pick items from the chamberlain item pool (autoloot).In addition he will take care of paying wages and collecting income as well as giving you the ability to secure your money. This gives you a possibility to influence center relation and prosperity. Appoint a chamberlain, who will decrease tax inefficiency by 10% and give you the ability to set tax rates.
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Persuasion attempts to convince your king to start a war.